Games & Interactive Worlds
Living Worlds leads this area as a videogame. Behind it sits persistent multiplayer infrastructure, world simulation, economies, governance, player-hosted worlds, and creator technology that can connect to Jonix infrastructure and development systems.
What Jonix is building in Games
The industry is represented by active systems, prototypes, research, and shared technology from the wider ecosystem.
Videogame design and development
Persistent multiplayer infrastructure
World, economy, and society simulation
Player-hosted world architecture
Creator and modding workflows
First-person and management gameplay layers
Work already moving this industry forward
These industry sections are navigation views into the same ecosystem. Each is connected to active systems, prototypes, research, and shared foundations already inside Jonix.
Living Worlds city-building and world-seeding phase
Persistent characters, businesses, banks, and governments
Official and player-hosted world connectivity
LW Developer Workspace and creator pipeline
Products and initiatives connected to Games
Living Worlds
A persistent-world videogame supported by deep simulation and creator technology.
ExploreConnected industries